eladrin

Eladrin

The eladrin race branched off from common elves in the ancient past, developing an empire that straddled the real world and the Dreaming. For over a thousand years they had their own rises, falls, and petty squabbles while generally not interacting with the human nations of Lanjyr. Then came the holy wars known as the Victories, which ended with the death of Srasama, the eladrin goddess who represented the three stages of woman- hood. Nearly every eladrin woman died in an event known as the Great Malice, which shaped the course of history ever since.
Today most eladrin live in enclaves in the ruins of Elfaivar, hidden in demi-planes that can only be accessed by those with their innate fey magic. These enclaves protect the precious few women left in their race, who are vastly outnumbered by the men even now, since eladrin live for centuries. But a few eladrin wander the world, either outcasts or adven- turers who aren’t interested in dwelling on the tragedies of the past.
Physically similar to normal elves, the fey origin of the eladrin becomes clear whenever they use magic: their entire eyes glow faintly with the color of their irises. Every eladrin possesses the inherent power to step briefly into the Dreaming, allowing them to bypass enemies and difficult terrain before reappearing in the real world. As such, almost every town guard in the world carries a gold ring in case he needs to apprehend an eladrin and keep him from teleporting away.

Mechanics
As per DMG.

eladrin

Zeitgeist 5E everitt_long everitt_long